Learn LVGL
Build with
PicoPixel.
Step-by-step guides for the web editor, ESP32 boards, and the workflows that hold a project together.
PINNED · PICOPIXEL
How to use pets in PicoPixel
Pets are ready-made animated sprites with multiple modes you can trigger on any condition. Grab one from the directory, add it to your project, and wire it up to react to whatever your device is doing: fetching data, overheating, reviewing code, you name it.
pets · sprites · picopixel View
PICOPIXEL
Guide to libraries and reusable LVGL components in PicoPixel
How libraries work in PicoPixel: publishing a file makes its assets reusable across your team's workspaces, not public. What a library holds, how to publish and link one, where published libraries show up, and the only two ways anything ever leaves your team.
library · components · sharing
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