Same core features for all.
Scale for your needs.

No per-seat pricing. No complicated licenses. The full LVGL editor is free — paid tiers add hosted capacity, project scale, and commercial rights, not feature gates.

No per-seat pricing · Add your whole team
Standard plans

For individuals, students, and hobbyists. Step up to Pro once you're working commercially or running a small commercial operation.

Community
Personal, education, hobby
Free
Owner ProjectsYour own private projects. The limits below (size and saved assets) apply to every project, including team projects.Per project10
Project size35 MB
Saved Assets12
TeamsPer team1
Team ProjectsShared projects inside a team. Anyone you invite can work in them at the team plan’s limits, even on a free account. Each team project gets the same per-project limits shown above.3
Seats (Editors & Admins)2
SupportCommunity / Public
Commercial useNo
Starter
Side projects, evaluation
$10/ mobilled monthly
Owner ProjectsYour own private projects. The limits below (size and saved assets) apply to every project, including team projects.Per project17
Project size50 MB
Saved Assets22
TeamsPer team1
Team ProjectsShared projects inside a team. Anyone you invite can work in them at the team plan’s limits, even on a free account. Each team project gets the same per-project limits shown above.6
Seats (Editors & Admins)2
SupportCommunity / Public
Commercial useNo
Commercial Use
Pro
For the freelancer or solo builder
$20/ mobilled monthly
Owner ProjectsYour own private projects. The limits below (size and saved assets) apply to every project, including team projects.Per project25
Project size80 MB
Saved Assets50
TeamsPer team2
Team ProjectsShared projects inside a team. Anyone you invite can work in them at the team plan’s limits, even on a free account. Each team project gets the same per-project limits shown above.9
Seats (Editors & Admins)4
SupportPrivate Email / Community
Commercial useYes - Under $100k ARR

From free Community accounts to Enterprise, the same core features.

You pay for scaling and team needs, never for the tools. Every plan gets the full editor, no feature gates, no surprises.

No export limits

Generate LVGL C as many times as you like. Other tools meter or paywall this. We don't.

Others charge for this
No screen limits

Add as many screens to a project as the interface needs.

No widget limits

Place unlimited widgets on every screen, on every plan.

Collaboration
Build together, in real time
Multiplayer real-time collaboration
Comments
Share builds with a quick link
Team management
Roles & permissions
Editors & tools
Everything to build LVGL UI
Events Editor
Animations Editor
Simulator mode
Properties Inspector
Distances & measurement tools
Components & assets
Reuse across every project
Reusable Components
Stateful sprites
Automatic LVGL Font Conversion
Libraries & templates
Engineering & history
From canvas to hardware
Built-in version control
Auto versioning
LVGL C code reference
Compliance
Sensitive & regulated sectors

Defense, medical and other critical fields should consider a custom plan.

We'll support auditing, your own LDAP or identity infrastructure, self-hosting and the controls your compliance and regulatory obligations require.

Coming soon
Audit logging
Full activity trails, exportable for review.
Your own LDAP / SSO
SAML, Active Directory & SCIM provisioning.
Self-host or air-gapped
Run on your infrastructure, on-prem or VPC.
Compliance & DPA
HIPAA, SOC 2 and custom regulatory reviews.
Discounts
Special pricing

Educators, non-profits and open-source contributors.

Tell us about your work and we’ll arrange a large discount, or a free allocation for the right project.

Coming soon

Pricing FAQ

Questions about plans & pricing

Is PicoPixel free to use?

Yes. The Community tier is free and stays free for personal, educational, and other non-commercial use — indefinitely, whether PicoPixel is in beta or not. You only ever pay if you choose to upgrade to a paid plan.

What counts as commercial use, and which plan do I need?

Commercial use means using PicoPixel and the code you export from it as part of a business or revenue-generating work. That requires a Pro plan (commercial use is allowed under $100k ARR), which is $20/mo or $204/yr. The free Community and Starter tiers are for non-commercial use only. Community templates are a separate matter — they stay free for everyone to use, including commercially.

How does PicoPixel’s commercial pricing compare to other LVGL editors?

It’s dramatically cheaper. PicoPixel unlocks commercial use on the Pro plan at $20/mo or $204/yr, while SquareLine Studio’s lowest commercial tier starts at roughly $790/year — about 3.8× more. That means you can build and ship commercially viable products at a fraction of the cost. See the full breakdown on our comparison page.

Are the paid plans available now?

Yes — subscriptions are now live. You can upgrade to Starter, Pro, or a team plan directly from this page. The free Community tier stays free for personal, educational, and other non-commercial use.

How does billing, cancellation, and refunds work?

Subscriptions are billed in advance and renew automatically each period until you cancel. You can cancel anytime and keep access through the end of the period you’ve already paid for, with no further charge after that. Fees are non-refundable except where required by law, and canceling doesn’t entitle you to a refund or proration for the current period.

Do you store my credit card or payment details?

No. PicoPixel does not store your credit card or payment information, and we never have access to it. All payments are handled by a dedicated third-party payment processor — your card details go straight to the processor and are stored on their secure, PCI-compliant systems, not ours. We only receive confirmation that a payment succeeded, never the card data itself.

What’s the difference between owner and team projects?

Owner projects are your own private work — they stay with your personal account, separate from any team. Team projects are shared inside a team, where anyone you invite can work in them at the team plan’s limits, even on a free account. The per-project limits (size and saved assets) are the same for both and apply to every project you create.